• Setup menu at Appearance » Menus and assign menu to Top Bar Navigation
Sunday, January 17, 2021
No Result
View All Result
The Hub Press
  • Top News
  • World
  • Politics
  • Business
  • Sports
  • Travel
  • Health
  • News TV
  • Lifestyle
  • Science
  • Entertainment
  • Top News
  • World
  • Politics
  • Business
  • Sports
  • Travel
  • Health
  • News TV
  • Lifestyle
  • Science
  • Entertainment
No Result
View All Result
The Hub Press
No Result
View All Result
Home Science

Multifunctional e-glasses monitor health, protect eyes, control video games — ScienceDaily

by Thehub Press
May 27, 2020
in Science
0
0
SHARES
2
VIEWS
Share on FacebookShare on Twitter


Fitness tracker bracelets and watches provide useful information, such as step count and heart rate, but they usually can’t provide more detailed data about the wearer’s health. Now, researchers reporting in ACS Applied Materials & Interfaces have developed smart electronic glasses (e-glasses) that not only monitor a person’s brain waves and body movements, but also can function as sunglasses and allow users to control a video game with eye motions.

Devices that measure electrical signals from the brain (electroencephalogram; EEG) or eyes (electrooculogram; EOG) can help diagnose conditions like epilepsy and sleep disorders, as well as control computers in human-machine interfaces. But obtaining these measurements requires a steady physical contact between skin and sensor, which is difficult with rigid devices. Suk-Won Hwang and colleagues wanted to integrate soft, conductive electrodes into e-glasses that could wirelessly monitor EEG and EOG signals, ultraviolet (UV) intensity, and body movements or postures, while also acting as a human-machine interface.

The researchers built the glasses’ frame with a 3D printer and then added flexible electrodes near the ears (EEG sensor) and eyes (EOG sensor). They also added a wireless circuit for motion/UV sensing on the side of the glasses and a UV-responsive, color-adjustable gel inside the lenses. When the sensor detected UV rays of a certain intensity, the lenses changed color and became sunglasses. The motion detector allowed the researchers to track the posture and gait of the wearer, as well as detect when they fell. The EEG recorded alpha rhythms of the brain, which could be used to monitor health. Finally, the EOG monitor allowed the wearer to easily move bricks around in a popular video game by adjusting the direction and angle of their eyes. The e-glasses could be useful for digital healthcare or virtual reality applications, the researchers say.

Story Source:

Materials provided by American Chemical Society. Note: Content may be edited for style and length.



Source link

Tags: Brain-Computer Interfaces; Perception; Disorders and Syndromes; Detectors; Wearable Technology; Technology; Neural Interfaces; Video Games; Artificial Intelligence
Thehub Press

Thehub Press

Next Post

Twitter’s Speech Isn’t “Stifling Free Speech” – Reason.com

Recommended

No Content Available




  • Top News
  • World
  • Politics
  • Business
  • Sports
  • Travel
  • Health
  • News TV
  • Lifestyle
  • Science
  • Entertainment

© 2019 Thehub.Press

No Result
View All Result
  • Top News
  • World
  • Politics
  • Business
  • Sports
  • Travel
  • Health
  • News TV
  • Lifestyle
  • Science
  • Entertainment

© 2019 Thehub.Press